2vs2 HF Tag T0+T1
Day 14 - Turn: 00d 00h 00m - Total: 02d 17h 47m
Game Started: 05/13/2025 - Last Updated: 05/22/2025 - Vase
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ecnelis
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack.
02:17:46
44400
  • 0
  • 0
  • 0
Player team
Barter [ 28900 / 32400 ] Merchant Union [ 28900 / 54000 ]
Black Wave [ 13010 / 54000 ] Black Storm [ 13010 / 97200 ]
baba50baba_
Units cost +20% more to build, but gain +30% attack and defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:06:45
24600
  • 0
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Tower Shield [ 11160 / 32400 ] Tower of Power [ 11160 / 64800 ]
Al3xandr3FP
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:14:45
32900
  • 0
  • 0
  • 0
Player team
POWER
Copter Command [ 21600 / 21600 ] Airborne Assault [ 23920 / 64800 ]
LavaElias
Units gain +10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18:18:02
27170
  • 0
  • 0
  • 0
Player team
Black Wave [ 6725 / 54000 ] Black Storm [ 6725 / 97200 ]
Gold Rush [ 4675 / 25200 ] Power of Money [ 4675 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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