.8P FFA
Day 16 - Turn: 00d 00h 00m - Total: 01d 02h 49m
Game Started: 05/13/2025 - Last Updated: 07/23/2025 - Bacterial Diamond
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AceVanCleef
Units cost +20% more to build, but gain +30% attack and defense.
06:19:43
192520
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
grodomir
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:14:34
77100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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    0/?
Snipe Attack [ 60 / 32400 ] Super Snipe [ 60 / 64800 ]
Walderschmidt
Units cost +20% more to build, but gain +30% attack and defense.
01:02:48
753240
  • 250
    Unit-count sprite
    x 223
    Unit-count sprite
    x 15
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 425400
  • 223000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 44040 / 63000 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
13:07:45
400
  • 349
    Unit-count sprite
    x 285
    Unit-count sprite
    x 25
    Unit-count sprite
    x 34
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 1188960
  • 297000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Cadeor
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:17:38
90700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Copter Command [ 8760 / 25200 ] Airborne Assault [ 8760 / 75600 ]
VandS
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:13:24
333400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Double Time [ 16950 / 27000 ] Victory March [ 16950 / 72000 ]
moonbug7
Units cost +20% more to build, but gain +30% attack and defense.
17:03:00
201400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 0 / 50400 ] Samurai Spirit [ 0 / 88200 ]
Josmarvvm
Units cost +20% more to build, but gain +30% attack and defense.
05:00:00
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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