Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/14/2025 - Last Updated: 06/07/2025 - Desert Tomb
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ecnelis
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
18:11:18
5800
  • 29
    Unit-count sprite
    x 7
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    x 10
    Unit-count sprite
    x 1
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    x 2
    Unit-count sprite
    x 1
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    x 3
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    x 3
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    x 2
  • 193100
  • 40000
Tsunami [ 13100 / 43200 ] Typhoon [ 13100 / 75600 ]
Market Crash [ 25200 / 25200 ] War Bonds [ 43200 / 75600 ]
tubes2
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units repair +1 additional HP (note: liable for costs).
00:00:00
35500
  • 19
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
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    x 2
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    x 2
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    x 1
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    x 1
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    x 2
  • 92600
  • 42000
Meteor Strike [ 22510 / 54000 ] Meteor Strike II [ 22510 / 90000 ]
Lucky Lass [ 9261 / 27000 ] Covering Fire [ 9261 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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