Day 11 - Turn: 06d 18h 42m - Total: 09d 00h 26m
Game Started: 05/18/2025 - Last Updated: 06/07/2025 - 8P - Immigration (Islands)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Veil
Units repair +1 additional HP (note: liable for costs).
09:08:50
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    Units in vision only
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Al3xandr3FP
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:10:49
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    Units in vision only
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Tsunami [ 11900 / 36000 ] Typhoon [ 11900 / 63000 ]
Sverdrup
No day-to-day abilities.
06:02:56
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    Units in vision only
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Hyper Repair [ 11600 / 27000 ] Hyper Upgrade [ 11600 / 54000 ]
4ldwin
No day-to-day abilities.
11:11:28
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    Units in vision only
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Secchi
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:00:25
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    Units in vision only
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
tallfeet
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:09:29
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    Units in vision only
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Double Time [ 10300 / 27000 ] Victory March [ 10300 / 72000 ]
bkstunt
Luck on attacks is +0 to +19%.
10:03:57
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    Units in vision only
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Bandit5317
Luck on attacks is +0 to +19%.
09:00:30
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    Units in vision only
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Lucky Star [ 13000 / 27000 ] Lady Luck [ 13000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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