4D Mayhem
Day 9 - Turn: 06d 19h 45m - Total: 10d 04h 46m
Game Started: 05/19/2025 - Last Updated: 06/09/2025 - 4DFrontLine
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BJ Dart
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:23:43
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    Units in vision only
    Unit-count sprite
    x 1
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Player team
Urban Blight [ 15950 / 27000 ] High Society [ 15950 / 54000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:02:58
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    Units in vision only
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Player team
Tsunami [ 20900 / 36000 ] Typhoon [ 20900 / 63000 ]
midbomber
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
15:08:29
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    Units in vision only
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Player team
Tsunami [ 8400 / 36000 ] Typhoon [ 8400 / 63000 ]
notafishperson_01
Units gain +10% attack.
10:04:45
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    Units in vision only
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Player team
Black Wave [ 7200 / 45000 ] Black Storm [ 7200 / 81000 ]
Ayrwyn
Units gain +10% attack.
07:06:04
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    Units in vision only
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Player team
Black Wave [ 8200 / 45000 ] Black Storm [ 8200 / 81000 ]
LorFarquaad
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:06:28
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    Units in vision only
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Player team
Lightning Drive [ 14100 / 27000 ] Lightning Strike [ 14100 / 81000 ]
HanzBrixxx
Luck on attacks is +0 to +19%.
13:21:00
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    Units in vision only
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Player team
Lucky Star [ 8450 / 27000 ] Lady Luck [ 8450 / 54000 ]
AI NONAME
Luck on attacks is +0 to +19%.
13:18:19
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    Units in vision only
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Player team
Lucky Star [ 11600 / 27000 ] Lady Luck [ 11600 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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