Fallout:NV Diplo, Larp
Day 12 - Turn: 00d 19h 59m - Total: 05d 21h 06m
Game Started: 05/22/2025 - Last Updated: 07/22/2025 - Fallout: New Vegas_9.1 but you bought the dlc's
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MacKaber
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:18:56
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 45150 / 63000 ]
hoel
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:03:34
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Double Time [ 32400 / 32400 ] Victory March [ 51650 / 86400 ]
Master11
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:15:26
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Lightning Drive [ 3650 / 32400 ] Lightning Strike [ 3650 / 97200 ]
小菜吃坚果
No day-to-day abilities.
08:16:42
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Sideslip [ 5400 / 18000 ] Sidewinder [ 5400 / 45000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
09:20:55
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Knuckleduster [ 1300 / 27000 ] Haymaker [ 1300 / 54000 ]
Roosty1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:09:22
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Double Time [ 34300 / 37800 ] Victory March [ 34300 / 100800 ]
BlueYellow
No day-to-day abilities.
13:15:35
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Hyper Repair [ 26850 / 27000 ] Hyper Upgrade [ 26850 / 54000 ]
Betawise
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:21:05
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    Unit-count sprite
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Lightning Drive [ 23000 / 32400 ] Lightning Strike [ 23000 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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