Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/23/2025 - Last Updated: 09/25/2025 - 4v4v4v4 Defenestration
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
vatiz vatiz
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
38:11:57
300
Turbo Charge [ 48600 / 48600 ] Overdrive [ 71150 / 97200 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 44
    Units in vision only
    Unit-count sprite
    x 21
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 190000
  • 37000
    0/?
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Player team
melly melly
No day-to-day abilities.
28:23:25
1200
Sideslip [ 21600 / 21600 ] Sidewinder [ 37900 / 54000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
lovely_night lovely_night
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:10:52
14000
Enhanced Vision [ 650 / 27000 ] Counter Break [ 650 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Narwalgod Narwalgod
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:11:10
4000
Enhanced Vision [ 2650 / 27000 ] Counter Break [ 2650 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Jr_24fit Jr_24fit
No day-to-day abilities.
15:14:27
1000
Sideslip [ 4200 / 18000 ] Sidewinder [ 4200 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
ShiningForce4 ShiningForce4
Units (even air units) gain +10% attack power on roads.
25:02:18
17200
Forced March [ 12000 / 27000 ] Trail of Woe [ 12000 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Player team
Deedlith Deedlith
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
40:20:00
22600
SUPER
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
mallard13 mallard13
Units gain +30% attack, but lose -20% defense.
38:16:13
5500
Knuckleduster [ 32400 / 32400 ] Haymaker [ 57450 / 64800 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
thelookoutpoint thelookoutpoint
No day-to-day abilities.
43:15:08
1800
Sideslip [ 24200 / 28800 ] Sidewinder [ 24200 / 72000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 48
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 14
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 459700
  • 67000
    0/?
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    0/?
Player team
NeOTWD NeOTWD
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:23:36
11000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
Player team
ElJuan ElJuan
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
22700
Enhanced Vision [ 0 / 48600 ] Counter Break [ 0 / 81000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 6
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 32400
  • 20000
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
游戏王糕叟 游戏王糕叟
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
35:22:34
35400
Enhanced Vision [ 0 / 43200 ] Counter Break [ 0 / 72000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Fierkun Fierkun
Units (even air units) gain +10% attack power on plains.
09:03:54
5000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Player team
In.Fluminense🌹 In.Fluminense🌹
No day-to-day abilities.
14:06:53
21000
Sideslip [ 17600 / 18000 ] Sidewinder [ 17600 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
GEN. Ravioli GEN. Ravioli
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
05:23:18
3000
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
quacktagon quacktagon
Luck on attacks is -14% to +29%.
30:02:54
24900
Overclock [ 37800 / 37800 ] System Crash [ 43850 / 88200 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
  • 0
    Units in vision only
  • 0
  • 0
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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