2 vs 2
Day 24 - Turn: 00d 00h 00m - Total: 11d 18h 03m
Game Started: 05/24/2025 - Last Updated: 06/06/2025 - Conic World Nomad
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
blakepow
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:12:40
19900
  • 0
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
trigue92
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
22:21:16
2100
  • 0
  • 0
  • 0
Player team
Lucky Lass [ 22550 / 43200 ] Covering Fire [ 22550 / 86400 ]
Sideslip [ 26200 / 28800 ] Sidewinder [ 26200 / 72000 ]
Epicvibes
No day-to-day abilities. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
24:07:20
3500
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 53600 / 75600 ]
Tsunami [ 15500 / 57600 ] Typhoon [ 15500 / 100800 ]
AAAAAAAAAAAAAA
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:18:02
47000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 58175 / 86400 ]
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 66725 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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