Grand Rivers T0
Day 18 - Turn: 00d 17h 48m - Total: 00d 17h 48m
Game Started: 05/24/2025 - Last Updated: 11/10/2025 - ...
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Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Eligitine
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
18:11:26
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Tsunami [ 43200 / 43200 ] Typhoon [ 61320 / 75600 ]
Paragon1
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:14:24
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 52100 / 64800 ]
Resmae
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:21:51
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POWER
Practical
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:09:06
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Gold Rush [ 1750 / 32400 ] Power of Money [ 1750 / 97200 ]
quacktagon
Units cost is reduced to 90% (10% cheaper).
05:17:57
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Barter [ 5160 / 37800 ] Merchant Union [ 5160 / 63000 ]
modybody
Units cost is reduced to 90% (10% cheaper).
14:03:04
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Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
BoldGiraffe
Units cost +20% more to build, but gain +30% attack and defense.
11:21:13
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Morale Boost [ 7120 / 50400 ] Samurai Spirit [ 7120 / 88200 ]
DualStroke
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:13:22
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Copter Command [ 10100 / 21600 ] Airborne Assault [ 10100 / 64800 ]
Varker
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:47:17
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Master11
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:16:56
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SUPER
Narwalgod
Units cost is reduced to 90% (10% cheaper).
08:20:54
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Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
MadeInHeaven
Units cost +20% more to build, but gain +30% attack and defense.
18:13:27
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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