Ajedrez arreglado
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/25/2025 - Last Updated: 07/19/2025 - chess
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ErzwinGS
Units cost is reduced to 90% (10% cheaper).
09:06:21
59200
  • 0
  • 0
  • 0
    0/?
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 37600 / 54000 ]
polarthole
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:09:15
499060
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Gold Rush [ 9960 / 21600 ] Power of Money [ 9960 / 64800 ]
ShinanoChann
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
06:00:00
48000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
wolfsha1
Units cost +20% more to build, but gain +30% attack and defense.
15:17:11
696900
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Frekor
No day-to-day abilities.
06:00:00
48000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
untpg
Units cost +20% more to build, but gain +30% attack and defense.
10:07:40
312000
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
pepo
Units cost is reduced to 90% (10% cheaper).
06:21:51
85500
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Barter [ 13950 / 27000 ] Merchant Union [ 13950 / 45000 ]
Mex64
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:17:05
296600
  • 0
  • 0
  • 0
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    0/?
Player team
Copter Command [ 1125 / 21600 ] Airborne Assault [ 1125 / 64800 ]
kite973
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10:04:31
237300
  • 0
  • 0
  • 0
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Player team
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 90000 / 90000 ]
ScribEnthusiast
Units cost is reduced to 90% (10% cheaper).
16:18:43
363840
  • 47
    Unit-count sprite
    x 20
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
    Unit-count sprite
    x 4
  • 557280
  • 115500
    0/?
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Player team
SUPER
wicho402
Units cost +20% more to build, but gain +30% attack and defense.
06:10:26
188040
  • 0
  • 0
  • 0
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Player team
Morale Boost [ 0 / 43200 ] Samurai Spirit [ 0 / 75600 ]
Aimfri
Units gain +10% attack.
12:02:45
654900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Black Wave [ 0 / 54000 ] Black Storm [ 0 / 97200 ]
BoxerSlamdance
Units cost is reduced to 90% (10% cheaper).
17:17:27
123200
  • 46
    Unit-count sprite
    x 21
    Unit-count sprite
    x 12
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 514800
  • 97500
    0/?
    0/?
    0/?
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    0/?
Player team
Barter [ 29440 / 54000 ] Merchant Union [ 29440 / 90000 ]
neotankle
Units gain +30% attack, but lose -20% defense.
06:00:00
48000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Knuckleduster [ 12600 / 27000 ] Haymaker [ 12600 / 54000 ]
GRINCHER
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
1290400
  • 45
    Unit-count sprite
    x 30
    Unit-count sprite
    x 15
  • 68600
  • 96000
    0/?
    0/?
    0/?
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Player team
Copter Command [ 25200 / 25200 ] Airborne Assault [ 28030 / 75600 ]
Hardolfo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:21:33
136500
  • 0
  • 0
  • 0
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Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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