Fuck 2
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/24/2025 - Last Updated: 05/25/2025 - (3) Banshee Pursuit
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
alhexadecimal alhexadecimal
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
6000
Terrain Tactics [ 0 / 43200 ] Prime Tactics [ 0 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 17
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    x 2
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    x 6
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    x 5
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    x 2
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    x 1
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    x 1
  • 99100
  • 11000
    0/?
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mastermine9 mastermine9
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
24:22:50
3100
Tower Shield [ 37800 / 37800 ] Tower of Power [ 75600 / 75600 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
  • 15
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    x 1
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    x 5
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    x 1
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    x 1
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    x 2
  • 150800
  • 27000
    0/?
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KAMIGENO KAMIGENO
Units gain +10% attack.
24:22:58
9600
POWER
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 15
    Unit-count sprite
    x 6
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    x 4
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    x 1
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    x 1
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    x 1
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    x 1
  • 155700
  • 17000
    0/?
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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