Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/26/2025 - Last Updated: 07/02/2025 - Diamond Isthmus 2.0
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Aduckwithnoname
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:10:58
22200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 80250 / 81000 ]
Briarios
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:16:23
2000
  • 27
    Units in vision only
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 139500
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 56100 / 81000 ]
Jose507pty
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
27000
  • 19
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 131200
  • 17000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 56575 / 81000 ]
ShiningForce4
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:18:01
100
  • 23
    Units in vision only
    Unit-count sprite
    x 10
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 133500
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
MeatRocket8
No day-to-day abilities.
10:22:04
21500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 39850 / 64800 ]
JuicyMeatball
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:00:57
7700
  • 22
    Units in vision only
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 187250
  • 24000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 31300 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.