Day 6 - Turn: 06d 14h 36m - Total: 07d 16h 53m
Game Started: 05/26/2025 - Last Updated: 06/08/2025 - Knife in the Back
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Aduckwithnoname
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:16:42
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    Units in vision only
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Player team
Lightning Drive [ 9800 / 27000 ] Lightning Strike [ 9800 / 81000 ]
Balzak
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:08:45
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    Units in vision only
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Player team
Enhanced Vision [ 7400 / 27000 ] Counter Break [ 7400 / 45000 ]
Briarios
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:17:21
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    Units in vision only
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Player team
Double Time [ 13050 / 27000 ] Victory March [ 13050 / 72000 ]
NightLizor
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:16:52
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    Units in vision only
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Player team
Double Time [ 13450 / 27000 ] Victory March [ 13450 / 72000 ]
MeatRocket8
No day-to-day abilities.
06:00:38
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    Units in vision only
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Player team
Hyper Repair [ 4650 / 27000 ] Hyper Upgrade [ 4650 / 54000 ]
Jose507pty
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:10:06
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    Units in vision only
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Player team
Lightning Drive [ 10000 / 27000 ] Lightning Strike [ 10000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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