Desolation Point
Day 43 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/26/2025 - Last Updated: 07/12/2025 - Desolation Point
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Vulcon3
Units (even air units) gain +10% attack power on roads.
00:00:00
266800
  • 46
    Unit-count sprite
    x 11
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 656900
  • 83000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 0 / 70200 ] Trail of Woe [ 0 / 117000 ]
Zetara
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
23:10:07
19000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
OmegaC100
Luck on attacks is -9% to +24%.
17:03:19
7100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 54000 / 54000 ] Barbaric Blow [ 94850 / 108000 ]
Vodkinator
Units (even air units) gain +10% attack power on plains.
35:17:37
17900
  • 2
    Unit-count sprite
    x 2
  • 30800
  • 35000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 7800 / 64800 ] Block Rock [ 7800 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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