Day 25 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/04/2011 - Last Updated: 10/25/2011 - When You Lose, You Can Blame Your Ally =)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Slazzy
No day-to-day abilities. No day-to-day abilities.
3000
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Vash8815
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
26000
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Player team
Lightning Drive [ 6180 / 27000 ] Lightning Strike [ 6180 / 81000 ]
Enhanced Vision [ 2270 / 27000 ] Counter Break [ 2270 / 81000 ]
1000rpm
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
32500
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Player team
SUPER
Turbo Charge [ 27000 / 27000 ] Overdrive [ 35960 / 81000 ]
jasonhan0426
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units (even air units) gain +10% attack power on plains.
37400
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Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 56070 / 81000 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 50482.5 / 81000 ]
black_wave
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units (even air units) gain +10% attack power on plains.
800
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 39665 / 81000 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 81000 ]
vunguyenquang90
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units (even air units) gain +10% attack power on plains.
9000
  • 0
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Player team
Tsunami [ 7260 / 27000 ] Typhoon [ 7260 / 81000 ]
Beat Down [ 3237.5 / 27000 ] Block Rock [ 3237.5 / 81000 ]
serativale
Units (even air units) gain +10% attack power on plains. Units gain +30% attack, but lose -20% defense.
7000
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 45275 / 81000 ]
Knuckleduster [ 17342.5 / 27000 ] Haymaker [ 17342.5 / 81000 ]
Shompiador_kalabaza
Units (even air units) gain +10% attack power on plains. Units (even air units) gain +10% attack power on roads.
9000
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Player team
POWER
Forced March [ 13220 / 27000 ] Trail of Woe [ 13220 / 81000 ]
Meta Rexy
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units gain +30% attack, but lose -20% defense.
18600
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Player team
Turbo Charge [ 5535 / 27000 ] Overdrive [ 5535 / 81000 ]
Knuckleduster [ 2372.5 / 27000 ] Haymaker [ 2372.5 / 81000 ]
uptheass12345
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15000
  • 0
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    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
Kruegster
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
5000
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Player team
Tsunami [ 4407.5 / 27000 ] Typhoon [ 4407.5 / 81000 ]
Lightning Drive [ 2052.5 / 27000 ] Lightning Strike [ 2052.5 / 81000 ]
DJ-Moogle
Units (even air units) gain +10% attack power on plains. Units gain +30% attack, but lose -20% defense.
8000
  • 0
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    0/?
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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