Advanced Game Losing
Day 51 - Turn: 02d 04h 56m - Total: 50d 13h 06m
Game Started: 05/26/2025 - Last Updated: 06/03/2025 - (3) Asymmetrical Cube
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Delbert
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
50:13:05
200800
  • 42
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 421300
  • 59000
Terrain Tactics [ 15150 / 93600 ] Prime Tactics [ 15150 / 163800 ]
Bladelordx66
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
52:22:57
2200
  • 0
  • 0
  • 0
Turbo Charge [ 81000 / 81000 ] Overdrive [ 94200 / 162000 ]
Beoo
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
55:16:40
19700
  • 10
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 86800
  • 25000
Turbo Charge [ 21200 / 75600 ] Overdrive [ 21200 / 151200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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