Low Funds FFA
Day 2 - Turn: 06d 12h 05m - Total: 08d 04h 37m
Game Started: 05/29/2025 - Last Updated: 06/09/2025 - Battle Royale
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
CleanerCode
Units cost +20% more to build, but gain +30% attack and defense.
07:09:51
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 9600
  • 500
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Arrzvi
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:12:05
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
XLnapkins
Units cost +20% more to build, but gain +30% attack and defense.
08:21:07
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 9600
  • 500
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Josef5050
Units gain +10% attack.
08:22:22
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
dashwood
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:17:47
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
polarthole
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
05:20:29
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Zö
Units cost +20% more to build, but gain +30% attack and defense.
08:05:18
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 9600
  • 500
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
ElJuan
Units gain +10% attack.
05:14:15
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
JhonBigDick
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:22:22
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
zielinskigr
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:19:27
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Matacan
Units cost +20% more to build, but gain +30% attack and defense.
08:04:36
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 9600
  • 500
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
BJ Dart
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
07:23:41
500
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
thelast
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:20:46
500
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Randir
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:23:56
500
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Metalphantom
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:23:15
500
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Delbert
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
07:23:20
500
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8000
  • 500
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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