Day 23 - Turn: 01d 18h 30m - Total: 02d 01h 37m
Game Started: 05/30/2025 - Last Updated: 11/08/2025 - The civil war between the 14 heirs claiming the throne V0.1
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LaskaLarnar
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:12:46
1100
  • 62
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    x 2
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    x 4
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    x 1
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    x 4
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    x 1
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    x 1
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    x 1
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    x 1
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    x 1
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  • 437000
  • 126000
    0/?
    0/?
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    0/?
Sideslip [ 25200 / 25200 ] Sidewinder [ 35925 / 63000 ]
Double Time [ 0 / 43200 ] Victory March [ 0 / 115200 ]
melly
No day-to-day abilities. Units repair +1 additional HP (note: liable for costs).
24:12:20
62900
  • 15
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    x 4
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    x 4
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    x 6
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    x 1
  • 136500
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
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Sideslip [ 18000 / 18000 ] Sidewinder [ 33550 / 45000 ]
Lucky Lass [ 16775 / 27000 ] Covering Fire [ 16775 / 54000 ]
Jose507pty
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Luck on attacks is -9% to +24%.
02:01:36
43550
  • 25
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    x 3
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    x 2
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    x 2
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    x 1
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    x 1
  • 176500
  • 42000
    0/?
    0/?
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
blakepow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
08:23:35
3900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
supermario1096
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +30% attack, but lose -20% defense.
18:00:20
8300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 50400 / 54000 ] Meteor Strike II [ 50400 / 90000 ]
Knuckleduster [ 25200 / 27000 ] Haymaker [ 25200 / 54000 ]
ScribEnthusiast
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +30% attack, but lose -20% defense.
18:16:28
27700
  • 21
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    x 1
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    x 3
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    x 8
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    x 2
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    x 1
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    x 1
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  • 184400
  • 40000
    0/?
    0/?
    0/?
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Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 73250 / 108000 ]
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
JhonBigDick
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +30% attack, but lose -20% defense.
11:22:41
43100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Knuckleduster [ 27000 / 27000 ] Haymaker [ 53212.5 / 54000 ]
CtsFly
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Luck on attacks is -14% to +29%.
05:09:27
13800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
depre
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. No day-to-day abilities.
19:19:00
48150
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 59100 / 75600 ] Meteor Strike II [ 59100 / 126000 ]
Sideslip [ 21600 / 21600 ] Sidewinder [ 54000 / 54000 ]
dogedoge
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +30% attack, but lose -20% defense.
12:14:39
19900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
PrismaticStorm
Luck on attacks is +0 to +19%. No day-to-day abilities.
10:14:00
45000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 27000 / 27000 ] Lady Luck [ 32150 / 54000 ]
Sideslip [ 16075 / 18000 ] Sidewinder [ 16075 / 45000 ]
Jill_the_Nerd
Luck on attacks is +0 to +19%. No day-to-day abilities.
12:12:04
4600
  • 94
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    x 52
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    x 7
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    x 3
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    x 1
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    x 1
  • 565900
  • 126000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 37800 / 37800 ] Lady Luck [ 54325 / 75600 ]
Sideslip [ 21600 / 21600 ] Sidewinder [ 37975 / 54000 ]
Marlow
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:11:23
4000
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
LuckyGunnerMat
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
02:03:23
18450
  • 16
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    x 4
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    x 1
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    x 1
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  • 99600
  • 16000
    0/?
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    0/?
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Double Time [ 16800 / 32400 ] Victory March [ 16800 / 86400 ]
Sideslip [ 3650 / 21600 ] Sidewinder [ 3650 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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