Day 11 - Turn: 06d 14h 38m - Total: 07d 13h 57m
Game Started: 06/01/2025 - Last Updated: 06/12/2025 - Icebound
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
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goodgamegordon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:13:56
38400
  • 23
    Unit-count sprite
    x 1
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    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
  • 97800
  • 32000
Snipe Attack [ 18300 / 27000 ] Super Snipe [ 18300 / 54000 ]
Meteor Strike [ 10650 / 54000 ] Meteor Strike II [ 10650 / 90000 ]
MostlyUnknown
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unaffected by snow, but rain affects him the same as snow would for others.
15:19:46
1500
  • 23
    Unit-count sprite
    x 8
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    x 3
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    x 1
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    x 10
    Unit-count sprite
    x 1
  • 148800
  • 44100
Market Crash [ 13400 / 18000 ] War Bonds [ 13400 / 54000 ]
Blizzard [ 6700 / 27000 ] Winter Fury [ 6700 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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