FFD
Day 20 - Turn: 02d 07h 14m - Total: 02d 07h 14m
Game Started: 06/04/2025 - Last Updated: 11/03/2025 - Decide
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
The_Joggler
No day-to-day abilities.
25:04:30
6550
  • 52
    Unit-count sprite
    x 29
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 11
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 209850
  • 36000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
HomeStarDragon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:12:37
3000
  • 42
    Unit-count sprite
    x 26
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 152900
  • 26000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 47750 / 63000 ]
4ldwin
Units gain +30% attack, but lose -20% defense.
15:20:56
19000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Gnoix
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:23:46
9000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Tomori
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:23:35
9000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
PrismaticStorm
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:11:30
19000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
moonbug7
No day-to-day abilities.
02:07:13
44300
  • 46
    Unit-count sprite
    x 29
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 181500
  • 41000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 10600 / 32400 ] Hyper Upgrade [ 10600 / 64800 ]
TouchSpaghet
No day-to-day abilities.
07:22:16
11000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
melly
No day-to-day abilities.
20:06:30
3800
  • 22
    Unit-count sprite
    x 6
    Unit-count sprite
    x 13
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 115700
  • 19000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 18000 / 18000 ] Sidewinder [ 30750 / 45000 ]
SpiffyDC
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:03:57
21700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 44300 / 63000 ]
Lichinator
No day-to-day abilities.
15:20:03
10400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 14450 / 27000 ] Hyper Upgrade [ 14450 / 54000 ]
Fruitigal
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:13:30
20350
  • 20
    Unit-count sprite
    x 10
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 83400
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 52550 / 63000 ]
Gust3883
No day-to-day abilities.
12:12:27
12000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
.,mnbvcxz
No day-to-day abilities.
08:02:43
9000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
BuzzerBot
Units (even air units) gain +10% attack power on plains.
21:00:53
6200
  • 19
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 92400
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 24900 / 27000 ] Block Rock [ 24900 / 54000 ]
PatchWorkExe
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:22:49
15000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 4200 / 36000 ] Prime Tactics [ 4200 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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