FFE
Day 21 - Turn: 02d 14h 57m - Total: 02d 14h 57m
Game Started: 06/05/2025 - Last Updated: 11/02/2025 - Decide
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Gnoix
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:23:28
4000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Walderschmidt
Units gain +30% attack, but lose -20% defense.
16:11:43
20000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 27000 / 27000 ] Haymaker [ 44500 / 54000 ]
BuzzerBot
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:03:49
800
  • 32
    Unit-count sprite
    x 1
    Unit-count sprite
    x 14
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 171400
  • 26000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 23900 / 27000 ] Overdrive [ 23900 / 54000 ]
The_Joggler
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:12:32
500
  • 65
    Unit-count sprite
    x 36
    Unit-count sprite
    x 14
    Unit-count sprite
    x 5
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 264700
  • 34000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 27000 / 27000 ] Overdrive [ 37400 / 54000 ]
Tomori
Units gain +30% attack, but lose -20% defense.
08:22:50
4000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Anon314
Units gain +30% attack, but lose -20% defense.
08:21:52
9000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
TouchSpaghet
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:10:07
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Fruitigal
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:14:56
14100
  • 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 53800
  • 9000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 47800 / 54000 ] Meteor Strike II [ 47800 / 90000 ]
PrismaticStorm
Units gain +30% attack, but lose -20% defense.
01:08:01
14000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Putin33
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
2000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Zerovs
Units (even air units) gain +10% attack power on roads.
08:00:00
2000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
.,mnbvcxz
Units (even air units) gain +10% attack power on roads.
05:23:03
4000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Broom of Doom
Units gain +30% attack, but lose -20% defense.
05:02:37
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
wicho402
Luck on attacks is -9% to +24%.
05:02:40
4000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
TacticsCommand
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:00:11
4500
  • 48
    Unit-count sprite
    x 26
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 245100
  • 39000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 3850 / 54000 ] Meteor Strike II [ 3850 / 90000 ]
Eagle852
Units (even air units) gain +10% attack power on plains.
14:13:05
5100
  • 82
    Unit-count sprite
    x 3
    Unit-count sprite
    x 45
    Unit-count sprite
    x 1
    Unit-count sprite
    x 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 277000
  • 43000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 26300 / 27000 ] Block Rock [ 26300 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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