Day 27 - Turn: 01d 02h 03m - Total: 03d 12h 02m
Game Started: 06/01/2025 - Last Updated: 10/02/2025 - Yellow Sea FFA
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Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
Caballonegro
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:19:54
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Meteor Strike [ 0 / 64800 ] Meteor Strike II [ 0 / 108000 ]
Demak1ntoshi
Units gain +10% attack and +10% defense.
03:20:44
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None [ 3450 / 90000 ] Ex Machina [ 3450 / 90000 ]
Borne
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
23:09:06
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Snipe Attack [ 34850 / 64800 ] Super Snipe [ 34850 / 129600 ]
PrismaticStorm
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:12:03
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Snipe Attack [ 48600 / 48600 ] Super Snipe [ 97200 / 97200 ]
Daddy Schnuzbart
Units gain +10% attack and +10% defense.
17:19:15
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None [ 0 / 126000 ] Ex Machina [ 0 / 126000 ]
OliverCromwell
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:12:01
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Double Time [ 23600 / 43200 ] Victory March [ 23600 / 115200 ]
einsama
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:12:13
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Tower Shield [ 75600 / 75600 ] Tower of Power [ 84000 / 151200 ]
aobingtime
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:07:00
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Copter Command [ 18000 / 18000 ] Airborne Assault [ 32800 / 54000 ]
duck658
Units repair +1 additional HP (note: liable for costs).
05:23:30
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SUPER
Eazy-E
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
05:16:12
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Urban Blight [ 18100 / 27000 ] High Society [ 18100 / 54000 ]
Shaolin_invincible_tanks…
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:14:20
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Enhanced Vision [ 48600 / 48600 ] Counter Break [ 81000 / 81000 ]
Old Spice
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:23:56
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
plouffe
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:01:15
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Snipe Attack [ 26150 / 32400 ] Super Snipe [ 26150 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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