Day 35 - Turn: 02d 18h 04m - Total: 18d 05h 29m
Game Started: 06/02/2025 - Last Updated: 08/07/2025 - Shuriken
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
einsama
No day-to-day abilities.
18:05:28
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Hyper Repair [ 0 / 43200 ] Hyper Upgrade [ 0 / 86400 ]
PrismaticStorm
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:03:19
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Max Force [ 21200 / 27000 ] Max Blast [ 21200 / 54000 ]
The_Joggler
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:22:09
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Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
4ldwin
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
26:05:14
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Max Force [ 37800 / 37800 ] Max Blast [ 75600 / 75600 ]
Deedlith
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
27:19:36
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Enhanced Vision [ 59400 / 59400 ] Counter Break [ 76700 / 99000 ]
Minty-Fresh
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:20:24
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Enhanced Vision [ 7500 / 32400 ] Counter Break [ 7500 / 54000 ]
Lichinator
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:21:20
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Max Force [ 1250 / 27000 ] Max Blast [ 1250 / 54000 ]
AAAAAAAAAAAAAA
No day-to-day abilities.
35:21:16
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Hyper Repair [ 13200 / 32400 ] Hyper Upgrade [ 13200 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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