Day 5 - Turn: 01d 16h 53m - Total: 05d 04h 54m
Game Started: 06/04/2025 - Last Updated: 06/09/2025 - Shuriken
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BoldGiraffe
No day-to-day abilities.
06:05:24
5000
  • 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 8000
  • 2000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Rader Elcaroman
No day-to-day abilities.
07:13:34
5000
  • 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 8000
  • 2000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Lord Percy
Units (even air units) gain +10% attack power on roads.
07:11:54
5000
  • 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 8000
  • 2000
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Antartic
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:18:13
5000
  • 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 8000
  • 2000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Starduster
No day-to-day abilities.
07:21:28
5000
  • 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 8000
  • 2000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Matacan
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:20:22
6000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Lichinator
No day-to-day abilities.
07:05:38
5000
  • 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 8000
  • 2000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
sofaset2000USD
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
05:04:53
6000
  • 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 7000
  • 2000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.