1600 Megatanks, again
Day 5 - Turn: 01d 15h 25m - Total: 06d 05h 54m
Game Started: 06/04/2025 - Last Updated: 06/13/2025 - 1600 megatanks
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Croliv
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:05:53
35000
  • 66
    Unit-count sprite
    x 66
  • 1234800
  • 5000
Max Force [ 0 / 48600 ] Max Blast [ 0 / 97200 ]
MacKaber
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:04:41
19400
  • 0
  • 0
  • 0
Turbo Charge [ 0 / 37800 ] Overdrive [ 0 / 75600 ]
GeneralKASH
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:22:34
24400
  • 16
    Unit-count sprite
    x 16
  • 128800
  • 5000
Turbo Charge [ 15400 / 43200 ] Overdrive [ 15400 / 86400 ]
Hunydont
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:00:00
15000
  • 0
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
XLnapkins
No day-to-day abilities.
05:07:27
30000
  • 67
    Unit-count sprite
    x 67
  • 1607200
  • 5000
SUPER
clonetrooper674
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:09:58
15520
  • 0
  • 0
  • 0
Gold Rush [ 0 / 21600 ] Power of Money [ 0 / 64800 ]
PatchWorkExe
Units gain +10% attack and +10% defense.
04:16:59
83800
  • 0
  • 0
  • 0
None [ 0 / 126000 ] Ex Machina [ 0 / 126000 ]
freeboota
Units repair +1 additional HP (note: liable for costs).
04:19:39
18800
  • 114
    Unit-count sprite
    x 114
  • 2226000
  • 5000
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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