Day 27 - Turn: 03d 10h 17m - Total: 43d 14h 38m
Game Started: 06/18/2025 - Last Updated: 06/19/2025 - All Ghillied Up V2
Bracket: SC5 D2 [D] - Contact tournament organizer
Message the tournament organizer if you are having any issues.
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
lemonw100
Unaffected by snow, but rain affects him the same as snow would for others.
44:15:05
400
  • 39
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 13
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
  • 214900
  • 28000
POWER
Bigjoe
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
43:14:37
500
  • 32
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 174400
  • 24000
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 113400 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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