Day 36 - Turn: 01d 23h 09m - Total: 52d 23h 40m
Game Started: 06/13/2025 - Last Updated: 06/15/2025 - All Ghillied Up V2
Bracket: SC5 D5 [C] - Contact tournament organizer
Message the tournament organizer if you are having any issues.
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
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ajaxnichols
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
57:01:05
500
  • 29
    Units in vision only
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 152750
  • 21000
Snipe Attack [ 47275 / 75600 ] Super Snipe [ 47275 / 151200 ]
Tiagoh
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
52:23:39
25900
  • 22
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 15
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 80400
  • 31000
Snipe Attack [ 4450 / 75600 ] Super Snipe [ 4450 / 151200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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