Herausfoderung Gruppe 3
Day 8 - Turn: 01d 17h 37m - Total: 10d 12h 01m
Game Started: 06/07/2025 - Last Updated: 06/14/2025 - Ungleiches Spiel
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
DerDrako
Units repair +1 additional HP (note: liable for costs).
14:13:51
0
  • 32
    Unit-count sprite
    x 27
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 64000
  • 23000
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
FMaHuet
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:10:42
3800
  • 21
    Unit-count sprite
    x 1
    Unit-count sprite
    x 15
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 48500
  • 14000
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
paule5
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
10:12:00
17500
  • 18
    Unit-count sprite
    x 13
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 36800
  • 13000
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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