Zombie survival
Day 2 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/11/2025 - Last Updated: 06/19/2025 - Zombie survival
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
UnderTheBus
CO powers are off!
04:20:45
2000
  • 4
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 13000
  • 1000
    0/?
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Player team
Randir
CO powers are off!
04:16:15
2000
  • 10
    Units in vision only
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 19000
  • 1000
    0/?
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Player team
Lord Percy
CO powers are off!
04:15:30
2000
  • 6
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 22000
  • 1000
    0/?
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Player team
Josef5050
CO powers are off!
04:15:43
2000
  • 5
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 27000
  • 1000
    0/?
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Player team
zipper
CO powers are off!
04:22:20
2000
  • 1
    Units in vision only
    Unit-count sprite
    x 1
  • 16000
  • 1000
    0/?
    0/?
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Player team
Mackoya
CO powers are off!
04:19:05
2000
  • 5
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 8000
  • 1000
    0/?
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Player team
Demak1ntoshi
CO powers are off!
04:18:19
2000
  • 6
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 13000
  • 1000
    0/?
    0/?
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Player team
AkmenosKragmar
CO powers are off!
02:14:23
2000
  • 5
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 25000
  • 1000
    0/?
    0/?
    0/?
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Player team
Louquinze
CO powers are off!
04:13:06
2000
  • 5
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 21000
  • 1000
    0/?
    0/?
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Player team
soundsgood
CO powers are off!
03:22:15
2000
  • 4
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 14000
  • 1000
    0/?
    0/?
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Player team
ScribEnthusiast
CO powers are off!
04:08:16
2000
  • 6
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 26000
  • 1000
    0/?
    0/?
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Player team
hx25
CO powers are off!
04:05:14
2000
  • 6
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 14000
  • 1000
    0/?
    0/?
    0/?
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Player team
Ploopy
CO powers are off!
04:21:15
2000
  • 8
    Units in vision only
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
  • 15000
  • 1000
    0/?
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Player team
BoxerSlamdance
CO powers are off!
04:17:01
2000
  • 4
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 13000
  • 1000
    0/?
    0/?
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    0/?
Player team
Senneihcram
CO powers are off!
00:00:00
2000
  • 19
    Units in vision only
    Unit-count sprite
    x 19
  • 14400
  • 1000
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
XLnapkins
CO powers are off!
03:23:47
1000
  • 4
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 10000
  • 1000
    0/?
    0/?
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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