Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/09/2025 - Last Updated: 07/27/2025 - 8P - Immigration (XXL) by el_B - Reduced Forest Edit
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Degs29 Degs29
Units cost is reduced to 90% (10% cheaper).
14:06:59
16000
Barter [ 7650 / 27000 ] Merchant Union [ 7650 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 0
    Units in vision only
  • 0
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Player team
Black Oxidian Black Oxidian
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
25:22:42
30510
SUPER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 0
    Units in vision only
  • 0
  • 0
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Player team
Lopuzal Lopuzal
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
28:06:07
57300
Copter Command [ 18050 / 36000 ] Airborne Assault [ 18050 / 108000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
  • 0
    Units in vision only
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Player team
METAL DANNY 420 METAL DANNY 420
Units cost is reduced to 90% (10% cheaper).
30:12:31
89130
Barter [ 59400 / 59400 ] Merchant Union [ 89940 / 99000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 122
    Units in vision only
    Unit-count sprite
    x 71
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 14
    Unit-count sprite
    x 7
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 644310
  • 62000
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Player team
Danolino Danolino
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
15640
Morale Boost [ 72000 / 72000 ] Samurai Spirit [ 126000 / 126000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 9
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 55080
  • 16000
    0/?
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Player team
g1anni g1anni
No day-to-day abilities.
09:17:03
10000
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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    Units in vision only
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Player team
AAAAAAAAAAAAAA AAAAAAAAAAAAAA
Units cost is reduced to 90% (10% cheaper).
30:01:12
97500
Barter [ 32400 / 32400 ] Merchant Union [ 40275 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 0
    Units in vision only
  • 0
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Player team
Timster Timster
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:03:20
14340
Gold Rush [ 8270 / 36000 ] Power of Money [ 8270 / 108000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 54
    Units in vision only
    Unit-count sprite
    x 24
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 663600
  • 64000
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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