2v2v2v2 Map Test
Day 22 - Turn: 03d 17h 54m - Total: 11d 09h 45m
Game Started: 06/08/2025 - Last Updated: 08/25/2025 - Big Whoop [v0.86]
(00,00)
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Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Paragon1
Units repair +1 additional HP (note: liable for costs).
23:59:02
1700
  • 30
    Unit-count sprite
    x 20
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 98800
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
andymans
No day-to-day abilities.
10:01:21
300
  • 24
    Unit-count sprite
    x 12
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 105800
  • 22000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 20950 / 43200 ] Hyper Upgrade [ 20950 / 86400 ]
PrismaticStorm
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:04:44
6100
  • 51
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 35
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 201900
  • 41000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 43200 / 43200 ] Max Blast [ 53200 / 86400 ]
CaptainBaron
No day-to-day abilities.
16:16:23
27500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Old Spice
Units repair +1 additional HP (note: liable for costs).
17:05:29
27100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 2250 / 43200 ] Covering Fire [ 2250 / 86400 ]
Lord Percy
No day-to-day abilities.
16:03:20
4300
  • 68
    Unit-count sprite
    x 33
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
  • 386300
  • 45000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Sideslip [ 36000 / 36000 ] Sidewinder [ 61850 / 90000 ]
PRN
No day-to-day abilities.
23:04:59
1500
  • 65
    Unit-count sprite
    x 26
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 11
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 377400
  • 47000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Narwalgod
Units repair +1 additional HP (note: liable for costs).
11:09:44
30200
  • 42
    Unit-count sprite
    x 21
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 198600
  • 29000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 48600 / 48600 ] Covering Fire [ 65250 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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