14 nations battle
Day 11 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/20/2011 - Last Updated: 08/04/2011 - The Fight of Fourteen Nations
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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golden_cow2
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19800
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Copter Command [ 11376.3 / 27000 ] Airborne Assault [ 11376.3 / 81000 ]
nickdown
Units cost is reduced to 90% (10% cheaper).
42390
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Barter [ 12762 / 27000 ] Merchant Union [ 12762 / 81000 ]
Abroxas
Units cost +20% more to build, but gain +30% attack and defense.
360
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 37990.3 / 81000 ]
Pandekager
No day-to-day abilities.
15800
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Sideslip [ 6470 / 27000 ] Sidewinder [ 6470 / 81000 ]
General_Roque
Units cost +20% more to build, but gain +30% attack and defense.
23120
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Morale Boost [ 11765.2 / 27000 ] Samurai Spirit [ 11765.2 / 81000 ]
Maxim_Fleury
No day-to-day abilities.
7500
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Hyper Repair [ 22113.2 / 27000 ] Hyper Upgrade [ 22113.2 / 81000 ]
Finisher95
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
9000
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Copter Command [ 806.4 / 27000 ] Airborne Assault [ 806.4 / 81000 ]
Neville Longbottom
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
6600
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 43221.3 / 81000 ]
milciu
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
6000
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Meteor Strike [ 2035 / 27000 ] Meteor Strike II [ 2035 / 81000 ]
Demonkiller24
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
3000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
lord_jamlo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
3000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
HelloSkitty
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
24600
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Double Time [ 9820 / 27000 ] Victory March [ 9820 / 81000 ]
Jup
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14000
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Terrain Tactics [ 9746.8 / 27000 ] Prime Tactics [ 9746.8 / 81000 ]
THUNDER_5
Units cost is reduced to 90% (10% cheaper).
10100
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Barter [ 1609.6 / 27000 ] Merchant Union [ 1609.6 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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