Day 24 - Turn: 06d 18h 51m - Total: 11d 14h 15m
Game Started: 06/14/2025 - Last Updated: 08/08/2025 - Bacterial Migration
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Practical
No day-to-day abilities.
27:23:00
700
  • 46
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    x 1
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    x 2
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    x 8
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    x 9
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    x 12
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    x 2
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    x 11
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    x 1
  • 410500
  • 124000
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Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 86400 / 86400 ]
Dr.Jingles
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
22:07:24
164300
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  • 0
  • 0
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SUPER
uxna
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:06:14
3900
  • 195
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    x 32
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    x 4
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    x 128
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    x 17
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    x 3
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    x 3
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    x 1
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    x 1
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    x 4
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    x 1
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    x 1
  • 1424400
  • 242000
    0/?
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SUPER
xyxiangying
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:00:58
195400
  • 0
  • 0
  • 0
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SUPER
tayzzer
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
1000
  • 0
  • 0
  • 0
    0/?
    0/?
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
BecomingCiv
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:06:38
1600
  • 226
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    x 125
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    x 39
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    x 4
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    x 39
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    x 9
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    x 3
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    x 6
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    x 1
  • 1276300
  • 269000
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SUPER
jlau170
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:14:14
423900
  • 324
    Unit-count sprite
    x 4
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    x 163
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    x 19
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    x 3
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    x 66
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    x 2
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    x 1
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    x 8
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    x 49
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    x 9
  • 1547300
  • 463000
    0/?
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Terrain Tactics [ 0 / 79200 ] Prime Tactics [ 0 / 138600 ]
CleanerCode
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
1000
  • 0
  • 0
  • 0
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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