Day 2 - Turn: 06d 13h 25m - Total: 08d 05h 14m
Game Started: 06/14/2025 - Last Updated: 06/19/2025 - Seoul
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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HAP
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:21:41
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    Units in vision only
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Christiaan1
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:22:07
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    Units in vision only
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
ErzwinGS
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:19:18
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    Units in vision only
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
melly
No day-to-day abilities.
08:03:27
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    Units in vision only
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Black Oxidian
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:20:09
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    Units in vision only
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Joey.Buttafuoco
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:16:36
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    Units in vision only
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Betawise
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:05:13
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    Units in vision only
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
CleanerCode
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:23:00
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    Units in vision only
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
quacktagon
Luck on attacks is -14% to +29%.
07:07:54
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    Units in vision only
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Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Side-Schlipp
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:05:46
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    Units in vision only
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Degs29
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:21:43
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    Units in vision only
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Onyx_Dusk
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:22:45
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    Units in vision only
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Starduster
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:23:48
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    Units in vision only
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Clock150
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:21:26
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    Units in vision only
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
PrismaticStorm
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:23:50
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    Units in vision only
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
JikanZanguin1989
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:05:43
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    Units in vision only
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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