Day 29 - Turn: 00d 05h 42m - Total: 09d 12h 24m
Game Started: 06/14/2025 - Last Updated: 12/29/2025 - Seoul
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
Christiaan1
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
02:04:53
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POWER
melly
No day-to-day abilities.
28:07:35
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SUPER
ErzwinGS
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:18:06
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
HAP
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24:00:21
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POWER
Black Oxidian
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:21:33
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Gold Rush [ 39600 / 39600 ] Power of Money [ 57400 / 118800 ]
CleanerCode
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22:08:24
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Gold Rush [ 22200 / 54000 ] Power of Money [ 22200 / 162000 ]
ErzwinGS
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:10:19
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Onyx_Dusk
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
31:15:14
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POWER
quacktagon
Luck on attacks is -14% to +29%.
07:05:40
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Overclock [ 10740 / 43200 ] System Crash [ 10740 / 100800 ]
Betawise
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:07:15
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Snipe Attack [ 1100 / 27000 ] Super Snipe [ 1100 / 54000 ]
Al3xandr3FP
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
27:08:59
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POWER
Lichinator
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:12:23
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Gold Rush [ 5720 / 54000 ] Power of Money [ 5720 / 162000 ]
JikanZanguin1989
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:14:34
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 33180 / 54000 ]
J0rdan
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
24:04:24
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Snipe Attack [ 54000 / 54000 ] Super Snipe [ 108000 / 108000 ]
Joey.Buttafuoco
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22:06:38
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SUPER
Clock150
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:00:56
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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