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16p channel chaos tags
[REPLAY MODE]
Day 7
-
Turn:
18d 12h 38m
-
Total:
124d 01h 43m
Turn:
18d 12h 38m
-
Total:
124d 01h 43m
[PAUSED]
The game timer (Total) will not count down until the timer is resumed. Note that the max turn time limit will still count down (Turn).
(00,00)
Game Menu
Resign
Stats
Hotkeys
Keyboard Hotkeys: C - Toggle damage calculator
A - Hold "A" and click a unit to select an attacker for the calculator
D - Hold "D" and click a unit to select a defender for the calculator
Shift - Hold "Shift" and hover over units to preview their movement tiles
Ctrl - Hold "Ctrl" and hover over units to preview their attack range tiles
Alt - Hold "Alt" and hover over units to preview their vision range tiles
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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( Unit:
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Army Colors
Orange Star
Blue Moon
Green Earth
Yellow Comet
Black Hole
Red Fire
Grey Sky
Brown Desert
Amber Blossom
Jade Sun
Cobalt Ice
Pink Cosmos
Teal Galaxy
Purple Lightning
Acid Rain
White Nova
Azure Asteroid
Noir Eclipse
Silver Claw
Umber Wilds
✕
Overview
Stats
Victory
-
0 | 0
Defeat
-
0
|
0
Generated:
Value:
-
14
x 3
x 1
x 7
x 1
x 2
-
43200
-
12000
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Gold Rush
[
0 /
18000
]
Power of Money
[
0 /
54000
]
Market Crash
[
0 /
18000
]
War Bonds
[
0 /
54000
]
-
12
x 5
x 1
x 5
x 1
-
37760
-
12000
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Gold Rush
[
6020 /
18000
]
Power of Money
[
6020 /
54000
]
Market Crash
[
5335 /
18000
]
War Bonds
[
5335 /
54000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Gold Rush
[
1250 /
18000
]
Power of Money
[
1250 /
54000
]
Tower Shield
[
625 /
27000
]
Tower of Power
[
625 /
54000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Market Crash
[
0 /
18000
]
War Bonds
[
0 /
54000
]
Lightning Drive
[
0 /
27000
]
Lightning Strike
[
0 /
81000
]
-
12
x 10
x 2
-
40000
-
12000
0/?
0/?
0/?
0/?
0/?
0/?
0/?
None
[
0 /
90000
]
Ex Machina
[
0 /
90000
]
Morale Boost
[
0 /
36000
]
Samurai Spirit
[
0 /
63000
]
-
12
x 8
x 2
x 1
x 1
-
49500
-
14000
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Urban Blight
[
1125 /
27000
]
High Society
[
1125 /
54000
]
Market Crash
[
1500 /
18000
]
War Bonds
[
1500 /
54000
]
-
13
x 5
x 1
x 6
x 1
-
33500
-
10000
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Double Time
[
0 /
27000
]
Victory March
[
0 /
72000
]
Copter Command
[
0 /
18000
]
Airborne Assault
[
0 /
54000
]
-
11
x 10
x 1
-
14000
-
10000
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Gold Rush
[
0 /
18000
]
Power of Money
[
0 /
54000
]
None
[
0 /
90000
]
Ex Machina
[
0 /
90000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Gold Rush
[
1250 /
18000
]
Power of Money
[
1250 /
54000
]
Market Crash
[
625 /
18000
]
War Bonds
[
625 /
54000
]
-
12
x 10
x 2
-
25000
-
10500
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Market Crash
[
0 /
18000
]
War Bonds
[
0 /
54000
]
Snipe Attack
[
0 /
27000
]
Super Snipe
[
0 /
54000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Tower Shield
[
0 /
27000
]
Tower of Power
[
0 /
54000
]
Morale Boost
[
0 /
36000
]
Samurai Spirit
[
0 /
63000
]
-
11
x 7
x 1
x 1
x 2
-
30600
-
8000
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Forced March
[
9610 /
27000
]
Trail of Woe
[
9610 /
45000
]
Forced March
[
4805 /
27000
]
Trail of Woe
[
4805 /
45000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Tower Shield
[
0 /
27000
]
Tower of Power
[
0 /
54000
]
Morale Boost
[
0 /
36000
]
Samurai Spirit
[
0 /
63000
]
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
113:15:48
0
-
15
x 12
x 1
x 1
x 1
-
39500
-
14000
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Urban Blight
[
2500 /
27000
]
High Society
[
2500 /
54000
]
Urban Blight
[
1250 /
27000
]
High Society
[
1250 /
54000
]
-
9
x 5
x 1
x 3
-
24800
-
8000
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Gold Rush
[
1550 /
18000
]
Power of Money
[
1550 /
54000
]
Tower Shield
[
775 /
27000
]
Tower of Power
[
775 /
54000
]
-
10
x 5
x 3
x 1
x 1
-
24400
-
6000
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Gold Rush
[
5900 /
18000
]
Power of Money
[
5900 /
54000
]
Urban Blight
[
2950 /
27000
]
High Society
[
2950 /
54000
]
Action
Date
None!
?
Hold down "A" or "D" while clicking a unit to add it to the calculator
✕
{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}
Toggle out of ammo
{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}
Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}%
{{damage.minInfo.fundsDamage}}
- {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP
{{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}%
@{{defRemainingHP.maxHP}}HP
{{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}%
{{damage.minCounterInfo.minLuck.counterFundsDamage}}
- {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}
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