Day 7 - Turn: 06d 22h 24m - Total: 11d 22h 54m
Game Started: 06/17/2025 - Last Updated: 09/15/2025 - The Great City Assault
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Donny1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:04:00
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 5950 / 27000 ] Victory March [ 5950 / 72000 ]
Betawise
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:17:41
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 6000 / 27000 ] Victory March [ 6000 / 72000 ]
HispanicAtTheDisco
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:06:53
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 9250 / 27000 ] Super Snipe [ 9250 / 54000 ]
Secchi
No day-to-day abilities.
07:23:58
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 18000 / 18000 ] Sidewinder [ 27300 / 45000 ]
Stormrider
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:01:51
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 20150 / 27000 ] Super Snipe [ 20150 / 54000 ]
epc22
No day-to-day abilities.
12:06:35
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 7850 / 27000 ] Hyper Upgrade [ 7850 / 54000 ]
Neolith17
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:12:23
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 500 / 27000 ] Super Snipe [ 500 / 54000 ]
Chilled_penguin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:19:56
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 27000 / 27000 ] Victory March [ 32700 / 72000 ]
Simsalakek
Luck on attacks is +0 to +19%.
07:17:15
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 27000 / 27000 ] Lady Luck [ 39850 / 54000 ]
CaptainBaron
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:06:10
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 3750 / 27000 ] Victory March [ 3750 / 72000 ]
Feblaze
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:23:00
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 27000 / 27000 ] Victory March [ 54800 / 72000 ]
AtlasOfTheAlps
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:01:12
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 27000 / 27000 ] Victory March [ 63200 / 72000 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:22:53
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 12600 / 27000 ] Victory March [ 12600 / 72000 ]
BoxerSlamdance
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:00:23
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 15250 / 27000 ] Super Snipe [ 15250 / 54000 ]
Bulletmagnet
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:01:34
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 2050 / 27000 ] Victory March [ 2050 / 72000 ]
vs-sr
Units (even air units) gain +10% attack power on roads.
08:23:22
?
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.