NDPVQ 15 - EU VOLTEEEEI
Day 40 - Turn: 06d 17h 18m - Total: 39d 13h 53m
Game Started: 06/17/2025 - Last Updated: 07/05/2025 - States of America v4.0
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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GTYGUI
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
26:19:06
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    Units in vision only
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
victorlucas7756
Units (even air units) gain +10% attack power on plains. Units repair +1 additional HP (note: liable for costs).
23:23:18
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    Units in vision only
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Lucky Lass [ 0 / 32400 ] Covering Fire [ 0 / 64800 ]
IndigenaFoda
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
39:13:52
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    Units in vision only
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Market Crash [ 46800 / 46800 ] War Bonds [ 106410 / 140400 ]
Gold Rush [ 43200 / 43200 ] Power of Money [ 88367.5 / 129600 ]
Lennon
Luck on attacks is +0 to +19%. Luck on attacks is -14% to +29%.
36:20:08
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    Units in vision only
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Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Overclock [ 27000 / 27000 ] System Crash [ 45900.7 / 63000 ]
Brun0BR
Units cost is reduced to 90% (10% cheaper). Luck on attacks is +0 to +19%.
44:13:35
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    Units in vision only
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Barter [ 19860 / 37800 ] Merchant Union [ 19860 / 63000 ]
Lucky Star [ 9930 / 48600 ] Lady Luck [ 9930 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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