my favest 2 on 2 babyz
Day 16 - Boot: 00d 00h 00m - AET:
Game Started: 05/04/2011 - Last Updated: 05/25/2011 - Paintball Arena 2v2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Robocop
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
290
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 5276.1 / 27000 ] Power of Money [ 5276.1 / 81000 ]
Morale Boost [ 22398 / 27000 ] Samurai Spirit [ 22398 / 81000 ]
ichbinsehselber
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
4410
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 11962 / 27000 ] Power of Money [ 11962 / 81000 ]
Morale Boost [ 17677.5 / 27000 ] Samurai Spirit [ 17677.5 / 81000 ]
lord_jamlo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 1010 / 27000 ] Victory March [ 1010 / 81000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 30861 / 81000 ]
DJ-Moogle
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 16711.5 / 27000 ] Max Blast [ 16711.5 / 81000 ]
Snipe Attack [ 21283 / 27000 ] Super Snipe [ 21283 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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