Chaotic HF
Day 5 - Turn: 16d 06h 36m - Total: 78d 06h 58m
Game Started: 06/24/2025 - Last Updated: 10/29/2025 - 16 p brawl to victory
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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hadokade
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. No day-to-day abilities.
98:13:20
2000
  • 23
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    x 19
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    x 1
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    x 2
    Unit-count sprite
    x 1
  • 41700
  • 24000
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Tower Shield [ 13900 / 27000 ] Tower of Power [ 13900 / 54000 ]
Sideslip [ 6950 / 18000 ] Sidewinder [ 6950 / 45000 ]
max_hunter
No day-to-day abilities. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
99:03:05
4000
  • 21
    Unit-count sprite
    x 16
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 36400
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 15750 / 18000 ] Sidewinder [ 15750 / 45000 ]
Tower Shield [ 7875 / 27000 ] Tower of Power [ 7875 / 54000 ]
tayzzer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
98:15:03
1600
  • 21
    Unit-count sprite
    x 3
    Unit-count sprite
    x 15
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 54400
  • 26000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 200 / 18000 ] Power of Money [ 200 / 54000 ]
Sideslip [ 100 / 18000 ] Sidewinder [ 100 / 45000 ]
InfernusMachine
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
88:13:48
1800
  • 22
    Unit-count sprite
    x 18
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 54000
  • 22000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Christiaan1
Units cost is reduced to 90% (10% cheaper). Units (even air units) gain +10% attack power on plains.
93:18:55
400
  • 18
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 53280
  • 24000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 6740 / 27000 ] Merchant Union [ 6740 / 45000 ]
Beat Down [ 3370 / 27000 ] Block Rock [ 3370 / 54000 ]
NeotankGanymede2025
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
78:06:57
19600
  • 16
    Unit-count sprite
    x 10
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 36960
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 5650 / 18000 ] Power of Money [ 5650 / 54000 ]
Sideslip [ 2825 / 18000 ] Sidewinder [ 2825 / 45000 ]
TropicofCapricrn
Units cost is reduced to 90% (10% cheaper). Units (even air units) gain +10% attack power on plains.
78:00:39
2600
  • 21
    Unit-count sprite
    x 17
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 44100
  • 28000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 180 / 27000 ] Merchant Union [ 180 / 45000 ]
Beat Down [ 90 / 27000 ] Block Rock [ 90 / 54000 ]
Modma055
Units cost +20% more to build, but gain +30% attack and defense. Units (even air units) gain +10% attack power on plains.
84:20:33
18800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 360 / 36000 ] Samurai Spirit [ 360 / 63000 ]
Beat Down [ 180 / 27000 ] Block Rock [ 180 / 54000 ]
einsama
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
83:05:15
0
  • 13
    Unit-count sprite
    x 9
    Unit-count sprite
    x 4
  • 37000
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 10300 / 27000 ] Tower of Power [ 10300 / 54000 ]
Turbo Charge [ 5150 / 27000 ] Overdrive [ 5150 / 54000 ]
Lordkilla12
Units gain +10% attack. No day-to-day abilities.
84:18:25
2000
  • 16
    Unit-count sprite
    x 11
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 34100
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 13080 / 45000 ] Black Storm [ 13080 / 81000 ]
Sideslip [ 6540 / 18000 ] Sidewinder [ 6540 / 45000 ]
Pajoomas
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
79:16:40
10400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 4910 / 18000 ] Power of Money [ 4910 / 54000 ]
Turbo Charge [ 2455 / 27000 ] Overdrive [ 2455 / 54000 ]
Lichinator
Units cost is reduced to 90% (10% cheaper). Units (even air units) gain +10% attack power on plains.
85:21:12
800
  • 17
    Unit-count sprite
    x 11
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 43200
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
LuckyGunnerMat
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units (even air units) gain +10% attack power on plains.
82:10:22
1200
  • 17
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 41600
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Hastermain
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
44:00:00
10000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
HostelViTa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
83:15:31
5000
  • 18
    Unit-count sprite
    x 14
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    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 33800
  • 24000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 15860 / 27000 ] Victory March [ 15860 / 72000 ]
Sideslip [ 7930 / 18000 ] Sidewinder [ 7930 / 45000 ]
Sedo
Units cost +20% more to build, but gain +30% attack and defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
85:08:06
800
  • 20
    Unit-count sprite
    x 15
    Unit-count sprite
    x 5
  • 57480
  • 24000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 9520 / 36000 ] Samurai Spirit [ 9520 / 63000 ]
Turbo Charge [ 4760 / 27000 ] Overdrive [ 4760 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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