Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/22/2025 - Last Updated: 07/20/2025 - Hearts of Iron
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
max_hunter
Luck on attacks is +0 to +19%.
09:43:25
24500
  • 0
  • 0
  • 0
    0/?
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Daddy Schnuzbart
Luck on attacks is +0 to +19%.
01:20:09
29000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Lucky Star [ 1000 / 27000 ] Lady Luck [ 1000 / 54000 ]
AAAAAAAAAAAAAA
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:07:15
16400
  • 86
    Unit-count sprite
    x 46
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    x 5
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    x 1
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    x 3
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    x 3
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    x 9
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    x 4
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    x 4
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    x 5
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    x 1
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    x 1
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    x 1
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    x 2
    Unit-count sprite
    x 1
  • 567750
  • 174000
    0/?
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SUPER
OwlBeak
Units gain +10% attack and +10% defense.
01:20:20
42000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
plouffe
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
06:47:12
85000
  • 0
  • 0
  • 0
    0/?
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Urban Blight [ 16150 / 48600 ] High Society [ 16150 / 97200 ]
TropicofCapricrn
Luck on attacks is +0 to +19%.
02:01:41
17000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
melly
Luck on attacks is +0 to +19%.
02:54:49
18100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 39800 / 54000 ]
Deadtired
Units gain +10% attack and +10% defense.
01:06:38
31600
  • 0
  • 0
  • 0
    0/?
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    0/?
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None [ 90000 / 90000 ] Ex Machina [ 90000 / 90000 ]
800EloPlayer
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:19:20
16000
  • 0
  • 0
  • 0
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Pajoomas
Units gain +10% attack and +10% defense.
01:04:25
19500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Athrithalix
Luck on attacks is +0 to +19%.
01:05:02
19000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Schreck
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
59050
  • 49
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
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    x 4
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    x 16
    Unit-count sprite
    x 2
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    x 1
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    x 4
  • 326450
  • 58500
    0/?
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Sanake
Luck on attacks is +0 to +19%.
16:14:03
28700
  • 0
  • 0
  • 0
    0/?
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    0/?
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
hx25
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
01:09:44
31000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Urban Blight [ 1650 / 27000 ] High Society [ 1650 / 54000 ]
Mr. Frido
Luck on attacks is +0 to +19%.
06:05:57
17500
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Leoop6
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:01:00
12000
  • 0
  • 0
  • 0
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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