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Day 1 - Turn: 05d 07h 10m - Total: 06d 07h 10m
Game Started: 06/25/2025 - Last Updated: 07/04/2025 - 8P - Immigration (XXL) by el_B - Reduced Forest Edit
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Soml
No day-to-day abilities.
08:00:00
1000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Neolith17
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:23:22
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6000
  • 1000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
lanthir_lamath
No day-to-day abilities.
07:19:48
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6000
  • 1000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Sanake
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:12:28
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6000
  • 1000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
rundumnurd
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:08:32
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6000
  • 1000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
trickMags
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:07:09
1000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6000
  • 1000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
noname455
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:00:00
0
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6000
  • 1000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Dr.Jingles
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:00:00
0
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6000
  • 1000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.