Union
Day 11 - Turn: 06d 10h 29m - Total: 116d 10h 44m
Game Started: 06/26/2025 - Last Updated: 07/18/2026 - 16 p brawl to victory
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly melly
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
181:13:40
167100
Blizzard [ 32400 / 32400 ] Winter Fury [ 42330 / 75600 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
Tsunami [ 43200 / 43200 ] Typhoon [ 49085 / 75600 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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NeotankGanymede2025 NeotankGanymede2025
Units gain +10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
116:10:43
143800
Black Wave [ 54000 / 54000 ] Black Storm [ 97200 / 97200 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
Gold Rush [ 25200 / 25200 ] Power of Money [ 75600 / 75600 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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potato_tank potato_tank
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
112:14:48
1140
Gold Rush [ 25200 / 25200 ] Power of Money [ 54150 / 75600 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
Meteor Strike [ 6200 / 64800 ] Meteor Strike II [ 6200 / 108000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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  • 129200
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pi pi
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
68:23:11
77800
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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HouseLizard HouseLizard
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack.
152:23:14
106040
Morale Boost [ 50 / 43200 ] Samurai Spirit [ 50 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Black Wave [ 45000 / 45000 ] Black Storm [ 81000 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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Modma055 Modma055
Units cost is reduced to 90% (10% cheaper). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
92:00:53
78095
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 72550 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Starduster Starduster
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
167:18:22
114640
POWER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
Lightning Drive [ 0 / 32400 ] Lightning Strike [ 0 / 97200 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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  • 144640
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COWABUNGA COWABUNGA
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
167:14:42
114000
SUPER
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Gold Rush [ 21600 / 21600 ] Power of Money [ 40260 / 64800 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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  • 255900
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Caliyuga Caliyuga
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units cost is reduced to 90% (10% cheaper).
143:18:47
204110
Tower Shield [ 32400 / 32400 ] Tower of Power [ 41235 / 64800 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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  • 236400
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BlueBounce BlueBounce
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
168:17:37
6400
Tsunami [ 18320 / 50400 ] Typhoon [ 18320 / 88200 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
Tsunami [ 28005 / 57600 ] Typhoon [ 28005 / 100800 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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  • 200400
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CaptainBaron CaptainBaron
Units cost is reduced to 90% (10% cheaper). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
160:05:53
257020
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Tower Shield [ 27000 / 27000 ] Tower of Power [ 42747.5 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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PhoKing PhoKing
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
126:14:34
331010
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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  • 103500
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Stormrider Stormrider
Units cost is reduced to 90% (10% cheaper). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
99:12:07
71000
Barter [ 450 / 27000 ] Merchant Union [ 450 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Tower Shield [ 225 / 27000 ] Tower of Power [ 225 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Neolith17 Neolith17
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
57:21:56
40000
Snipe Attack [ 900 / 27000 ] Super Snipe [ 900 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
Copter Command [ 450 / 18000 ] Airborne Assault [ 450 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Ironbasilisk Ironbasilisk
Units cost is reduced to 90% (10% cheaper). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
162:11:33
79510
Barter [ 17240 / 27000 ] Merchant Union [ 17240 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Tower Shield [ 8620 / 27000 ] Tower of Power [ 8620 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Deedlith Deedlith
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
135:19:22
189730
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Gold Rush [ 25200 / 25200 ] Power of Money [ 33240 / 75600 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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