You are the best
Day 5 - Turn: 17d 15h 30m - Total: 94d 14h 50m
Game Started: 06/29/2025 - Last Updated: 11/27/2025 - 16 p brawl to victory
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Damage Calculator (Hotkey: C)
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NeotankGanymede2025
Units cost is reduced to 90% (10% cheaper).
91:19:09
621700
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  • 172800
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Thegame91
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
97:09:43
336500
  • 21
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    x 1
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    x 1
  • 342000
  • 76000
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 41000 / 54000 ]
Valdudu
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
99:20:04
471900
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    x 1
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  • 203100
  • 76000
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 35560 / 54000 ]
Sanake
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
71:18:13
602000
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
tanjona219
Units cost +20% more to build, but gain +30% attack and defense.
53:05:22
599500
  • 0
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
yamirequiem
Units cost +20% more to build, but gain +30% attack and defense.
98:17:10
468100
  • 24
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    x 13
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    x 1
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    x 1
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    x 1
  • 270840
  • 114000
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Modma055
Units cost +20% more to build, but gain +30% attack and defense.
79:01:58
459800
  • 20
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    x 2
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    x 10
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    x 6
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    x 1
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    x 1
  • 264000
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
einsama
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
98:14:50
393500
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    x 1
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    x 1
  • 380600
  • 133000
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Tower Shield [ 3640 / 27000 ] Tower of Power [ 3640 / 54000 ]
untpg
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
99:01:43
407500
  • 24
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    x 8
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    x 1
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  • 368000
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
DocDooom
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
67:14:42
480500
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
ScribEnthusiast
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
98:15:11
392300
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  • 328960
  • 76000
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Gold Rush [ 15840 / 18000 ] Power of Money [ 15840 / 54000 ]
hadokade
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
98:02:24
400000
  • 21
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    x 9
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    x 1
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  • 265600
  • 85500
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
Sedo
Units cost +20% more to build, but gain +30% attack and defense.
99:02:44
569800
  • 23
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  • 254400
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Morale Boost [ 500 / 36000 ] Samurai Spirit [ 500 / 63000 ]
YadreLevu
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
71:16:53
530000
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Copter Command [ 1000 / 18000 ] Airborne Assault [ 1000 / 54000 ]
IronWall93
Units cost +20% more to build, but gain +30% attack and defense.
71:16:05
392700
  • 0
  • 0
  • 0
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Varker
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
94:14:49
355000
  • 23
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  • 374300
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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