World map HF tags
Day 8 - Turn: 13d 21h 49m - Total: 140d 20h 53m
Game Started: 06/30/2025 - Last Updated: 08/15/2025 - A World map
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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NeotankGanymede2025
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
139:21:29
20000
  • 21
    Unit-count sprite
    x 16
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 39920
  • 20000
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Gold Rush [ 4530 / 18000 ] Power of Money [ 4530 / 54000 ]
Max Force [ 2265 / 27000 ] Max Blast [ 2265 / 54000 ]
Az1mute
No day-to-day abilities. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
140:20:52
27200
  • 14
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
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    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 33000
  • 14000
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Hyper Repair [ 23390 / 27000 ] Hyper Upgrade [ 23390 / 54000 ]
Tower Shield [ 11695 / 27000 ] Tower of Power [ 11695 / 54000 ]
Leogamer359
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
48:01:12
12000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Modma055
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
112:07:00
38400
  • 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 35200
  • 14000
    0/?
    0/?
    0/?
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    0/?
Gold Rush [ 8425 / 18000 ] Power of Money [ 8425 / 54000 ]
Max Force [ 9650 / 27000 ] Max Blast [ 9650 / 54000 ]
rundumnurd
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
124:02:45
41800
  • 12
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 45200
  • 22000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 3250 / 18000 ] Power of Money [ 3250 / 54000 ]
Terrain Tactics [ 6500 / 36000 ] Prime Tactics [ 6500 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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