Fool of a Took
Day 34 - Turn: 05d 17h 53m - Total: 15d 20h 25m
Game Started: 07/02/2025 - Last Updated: 09/28/2025 - Hi, I'm a LOTR Fan!
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
SuperbConstant
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:02:09
28000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 6100 / 43200 ] Victory March [ 6100 / 115200 ]
Hihotimber
Units repair +1 additional HP (note: liable for costs).
16:14:16
15600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Lucky Lass [ 27850 / 37800 ] Covering Fire [ 27850 / 75600 ]
Argusdubbs
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
17:14:26
200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
POWER
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
12:20:02
1500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 50750 / 54000 ]
OMGWTFBBQCREW
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
31:11:05
12950
  • 49
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 12
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    x 11
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    x 2
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    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 609850
  • 49000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 95100 / 129600 ]
quacktagon
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
15:20:24
21000
  • 34
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 16
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 167100
  • 19000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 44100 / 64800 ] Typhoon [ 44100 / 113400 ]
link314
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
37:13:29
600
  • 27
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 20
  • 153900
  • 37000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
RedWalrus92
Units repair +1 additional HP (note: liable for costs).
26:21:13
3450
  • 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 81000
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 36050 / 43200 ] Covering Fire [ 36050 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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