yo mr white
Day 2 - Turn: 03d 06h 45m - Total: 04d 22h 35m
Game Started: 07/02/2025 - Last Updated: 07/10/2025 - Breaking Bad: Walter White's House BETA
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
SuperbConstant
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:23:19
4000
  • 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
  • 0
  • 4000
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
yamirequiem
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:23:07
4000
  • 6
    Unit-count sprite
    x 6
  • 6000
  • 4000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
link314
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:21:27
0
  • 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
  • 10000
  • 4000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
soundsgood
No day-to-day abilities.
08:20:37
0
  • 8
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
  • 12000
  • 5000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
RedWalrus92
Units repair +1 additional HP (note: liable for costs).
08:08:13
4000
  • 6
    Unit-count sprite
    x 6
  • 6000
  • 4000
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
OMGWTFBBQCREW
No day-to-day abilities.
08:13:52
0
  • 6
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 10000
  • 4000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Lordkilla12
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:59
0
  • 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 10000
  • 4000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
08:21:38
4000
  • 6
    Unit-count sprite
    x 6
  • 6000
  • 4000
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Wizard-9
No day-to-day abilities.
04:22:34
7000
  • 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 8000
  • 4000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Argusdubbs
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:21:51
3000
  • 3
    Unit-count sprite
    x 3
  • 3000
  • 4000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
PhoKing
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:13:34
3000
  • 3
    Unit-count sprite
    x 3
  • 3000
  • 4000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Hihotimber
Units repair +1 additional HP (note: liable for costs).
06:17:08
3000
  • 3
    Unit-count sprite
    x 3
  • 3000
  • 4000
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Sanake
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:09:06
3000
  • 3
    Unit-count sprite
    x 3
  • 3000
  • 4000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
starhal
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:22:16
3000
  • 3
    Unit-count sprite
    x 3
  • 3000
  • 4000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
quacktagon
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:18:35
3000
  • 3
    Unit-count sprite
    x 3
  • 3000
  • 4000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
DoctorDJJones
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:19:11
2000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 4000
  • 4000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.