I'M HOMEBITCH
Day 2 - Turn: 02d 08h 48m - Total: 37d 21h 09m
Game Started: 07/02/2025 - Last Updated: 09/22/2025 - Wheel of Fortune
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MarleyVaa
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
54:03:11
18000
  • 3
    Unit-count sprite
    x 1
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    x 1
    Unit-count sprite
    x 1
  • 32000
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 1050 / 18000 ] Airborne Assault [ 1050 / 54000 ]
Copter Command [ 525 / 18000 ] Airborne Assault [ 525 / 54000 ]
MacKaber
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
53:12:52
5000
  • 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 42480
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 9820 / 27000 ] Merchant Union [ 9820 / 45000 ]
Morale Boost [ 4910 / 36000 ] Samurai Spirit [ 4910 / 63000 ]
Arina
Units cost is reduced to 90% (10% cheaper). Luck on attacks is +0 to +19%.
57:16:05
6800
  • 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 23400
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 20115 / 27000 ] Merchant Union [ 20115 / 45000 ]
Lucky Star [ 10057.5 / 27000 ] Lady Luck [ 10057.5 / 54000 ]
Sanake
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
57:18:59
37400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 2100 / 18000 ] Airborne Assault [ 2100 / 54000 ]
Terrain Tactics [ 1050 / 36000 ] Prime Tactics [ 1050 / 63000 ]
Randir
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
57:20:41
10400
  • 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 39600
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 9900 / 27000 ] Merchant Union [ 9900 / 45000 ]
Morale Boost [ 4950 / 36000 ] Samurai Spirit [ 4950 / 63000 ]
Deedlith
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
57:21:10
15800
  • 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 34200
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Thegame91
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
57:22:54
200
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 20800
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 15860 / 27000 ] Super Snipe [ 15860 / 54000 ]
Copter Command [ 7930 / 18000 ] Airborne Assault [ 7930 / 54000 ]
PrismaticStorm
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
56:11:30
12600
  • 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 34000
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Wizard-9
Luck on attacks is +0 to +19%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
53:06:52
23000
  • 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 27000
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
QuietProfesional
Units cost is reduced to 90% (10% cheaper). Units cost is reduced to 90% (10% cheaper).
57:07:14
5000
  • 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 8280
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 15520 / 27000 ] Merchant Union [ 15520 / 45000 ]
Barter [ 7760 / 27000 ] Merchant Union [ 7760 / 45000 ]
bremer1701
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
57:23:27
6000
  • 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 43200
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 8360 / 18000 ] Airborne Assault [ 8360 / 54000 ]
Double Time [ 4180 / 27000 ] Victory March [ 4180 / 72000 ]
PhoKing
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
57:16:53
12020
  • 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 41500
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 315 / 18000 ] Airborne Assault [ 315 / 54000 ]
Barter [ 630 / 27000 ] Merchant Union [ 630 / 45000 ]
queenofhell_
No day-to-day abilities. No day-to-day abilities.
57:22:44
26000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
NaroThirteen
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
37:21:08
26000
  • 1
    Unit-count sprite
    x 1
  • 24000
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Four-eyes
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
43:11:18
15000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 10000
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
SkyserVII
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
44:00:00
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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