.16P DIPLOMACY
Day 2 - Turn: 01d 15h 03m - Total: 01d 15h 03m
Game Started: 07/01/2025 - Last Updated: 07/06/2025 - Concert of Europe
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
soundsgood
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:20:40
15000
  • 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 25000
  • 20000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Cadeor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
01:16:00
16800
  • 4
    Unit-count sprite
    x 4
  • 3200
  • 10000
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Thegame91
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:16:25
3500
  • 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 28500
  • 16000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
jriico23
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:15:45
20500
  • 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 11500
  • 16000
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Bungus Rex
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
01:15:02
37600
  • 3
    Unit-count sprite
    x 3
  • 2400
  • 20000
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
tubes2
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:51:32
14000
  • 2
    Unit-count sprite
    x 2
  • 2000
  • 16000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Old Spice
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
23:27:04
12000
  • 2
    Unit-count sprite
    x 2
  • 2000
  • 14000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Anachronity
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:06:35
16000
  • 2
    Unit-count sprite
    x 2
  • 2000
  • 18000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Betawise
Units cost +20% more to build, but gain +30% attack and defense.
20:08:59
15600
  • 2
    Unit-count sprite
    x 2
  • 2400
  • 18000
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
TacticsCommand
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:01:23
4400
  • 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 13600
  • 18000
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
DoctorDJJones
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14:05:46
16000
  • 2
    Unit-count sprite
    x 2
  • 2000
  • 18000
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
ElJuan
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:52:45
11000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 7000
  • 18000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Etelion00
No day-to-day abilities.
01:00:00
18000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
陆沉
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:46:31
15600
  • 3
    Unit-count sprite
    x 3
  • 2400
  • 18000
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
ShiningForce4
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:19:06
13200
  • 1
    Unit-count sprite
    x 1
  • 800
  • 14000
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
SKeLeDríno
Units cost +20% more to build, but gain +30% attack and defense.
23:36:26
4400
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 9600
  • 14000
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.