Day 9 - Turn: 00d 11h 49m - Total: 02d 08h 27m
Game Started: 07/04/2025 - Last Updated: 07/18/2025 - Wheel of Fortune
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Thegame91
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:11:39
57100
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  • 0
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Jose507pty
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
01:09:40
65000
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  • 0
  • 0
    0/?
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Player team
Tower Shield [ 600 / 27000 ] Tower of Power [ 600 / 54000 ]
Game_Boyo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:06:00
25000
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
wolves4thewin
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:13:15
2800
  • 12
    Unit-count sprite
    x 4
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    x 1
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    x 3
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    x 1
  • 112200
  • 29000
    0/?
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Chunk_Slug
Units gain +10% attack and +10% defense.
01:06:00
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Knight_Errant
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:02:00
2800
  • 17
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    x 2
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    x 5
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    x 1
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    x 2
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    x 1
    Unit-count sprite
    x 1
  • 145400
  • 31000
    0/?
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Player team
SUPER
lanthir_lamath
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:02:23
13800
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  • 0
  • 0
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Player team
Tower Shield [ 32400 / 32400 ] Tower of Power [ 64800 / 64800 ]
NovaOdos
Luck on attacks is +0 to +19%.
02:08:26
35800
  • 20
    Unit-count sprite
    x 11
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    x 7
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    x 2
  • 176600
  • 35000
    0/?
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Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 52350 / 54000 ]
amay
Units gain +10% attack and +10% defense.
01:06:00
25000
  • 0
  • 0
  • 0
    0/?
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    0/?
Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Chilled_penguin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:55:01
5200
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    x 2
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    x 2
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    x 1
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    x 1
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    x 1
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    x 1
  • 70400
  • 26000
    0/?
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
divertimento
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
01:06:00
25000
  • 0
  • 0
  • 0
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    0/?
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Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
trigue92
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:11:51
38800
  • 0
  • 0
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    0/?
    0/?
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 39400 / 63000 ]
Jaklyman
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:01:06
9200
  • 15
    Unit-count sprite
    x 5
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    x 2
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    x 5
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    x 1
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    x 1
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    x 1
  • 178000
  • 28000
    0/?
    0/?
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 38100 / 81000 ]
SolidusPPat
No day-to-day abilities.
01:06:00
25000
  • 0
  • 0
  • 0
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    0/?
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    0/?
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
rayko
Units gain +10% attack and +10% defense.
01:11:16
29000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
mygosh
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:06:00
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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